ABOUT THE PROJECT: The team was tasked with creating a sci-fi themed tactical card game. This project expanded my responsibilities as I was creating all of the Character Designs, Illustrations, Card Art, Icons, as well as tackling the design UI/UX Design.
ROLES & RESPONSIBILITY: Illustration, Icon Design, Character Design, UI/UX Design
LENGTHS OF PROJECT: 8 Weeks
TOOLS: Adobe Illustrator, Adobe Photoshop, Figma, Unity
CHARACTER ART
Players start as Commander Nora but can customize her based on the class they select.
CARD ART & ABILITY ICONS
After the card design was set several icons were created for each card representing the different card abilities available.
After the card design was set several icons were created for each card representing the different card abilities available.
UI/UX DESIGN
After taking in feedback from the design team, several low-fidelity wireframes were created to represent the different screens available. The final art style for the screens came together to reflect the sci-fi nature of the game and the technology based story.
After taking in feedback from the design team, several low-fidelity wireframes were created to represent the different screens available. The final art style for the screens came together to reflect the sci-fi nature of the game and the technology based story.