ABOUT THE PROJECT: The team was tasked with creating a sci-fi themed tactical card game. This project expanded my responsibilities as I was creating all of the Character Designs, Illustrations, Card Art, Icons, as well as tackling the design UI/UX Design.
ROLES & RESPONSIBILITY: Illustration, Icon Design, Character Design, UI/UX Design
 LENGTHS OF PROJECT: 8 Weeks 
TOOLS: Adobe Illustrator, Adobe Photoshop, Figma, Unity
CHARACTER ART
Players start as Commander Nora but can customize her based on the class they select.
CARD ART & ABILITY ICONS
After the card design was set several icons were created for each card representing the different card abilities available.
UI/UX DESIGN
After taking in feedback from the design team, several low-fidelity wireframes were created to represent the different screens available. The final art style for the screens came together to reflect the sci-fi nature of the game and the technology based story.

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